AI Insights · Timothy · April 2022
Top 5 Motorcycle Games in Brazil Q1 2022: Unified Platform Performance
Discover the performance of the top 5 motorcycle games in Brazil for Q1 2022, including download trends, revenue, and active user metrics.
In the first quarter of 2022, the top 5 motorcycle games in Brazil showed varied performance across different metrics. The data, provided by Sensor Tower, offers insights into weekly downloads, revenue, and active user trends for these popular games.
Real Bike Racing from Italic Games experienced fluctuations in weekly downloads, starting strong with around 56K downloads in early January and gradually dipping to approximately 38K by the end of March. The game's weekly revenue saw a significant spike in mid-March, peaking at about $60. Active users saw a steady decline from around 197K in late January to approximately 138K by the end of March.
Bike Stunt Games Bike games 3D from Gaming Stars Inc had a notable surge in weekly downloads at the beginning of the quarter, reaching over 132K in the first week of January. However, downloads dropped sharply to around 2.9K in early March before rebounding slightly to about 8.5K at the end of the quarter. Active users followed a similar trend, peaking at about 92K in early January and then stabilizing around 50K by the end of March. Revenue remained modest, peaking at $9 in early February.
Wheelie Challenge by Tomico showed consistent performance in weekly downloads, maintaining an average of around 26K throughout the quarter. Active users stayed relatively stable, hovering around 70K.
Xtreme Motorbikes from Xtreme Games Studio saw a gradual decline in weekly downloads, starting at around 46K in late December and dropping to about 14K by the end of March. Active users also saw a decrease, from approximately 227K in early January to about 157K by the end of the quarter. Revenue peaked at $19 in mid-January and then stabilized around $9 towards the end of March.
Cafe Racer by PiguinSoft had a significant spike in weekly downloads in late January, reaching around 45K, but then dropped sharply to about 4K by early March. Active users peaked at approximately 68K in late January before declining to around 10K by the end of March. Revenue peaked at $36 in early January and then stabilized around $9 towards the end of March.
For more detailed insights and data, visit Sensor Tower.